Creating Companions #
Your players might have their own idea for a companion. With these rules, they can create it:
- Start with 7 in all skills, transfer points between them however you see fit. A skill cannot go below 3 or above 12.
- Stress is equal to the Survive score.
- Come up with two personal traits for the companion - short descriptions that characterize them.
- Add one level-3 focus. You may invent it, it does not have to come from the list available to player characters.
- Choose one NPC ability.
- It has a basic melee attack action that deals 2 damage.
Then choose TWO among the options below (you may choose a single option twice):
- Increase focus scores by +4 (in total). New focuses may be added in this way. A focus cannot go above 5.
- Add an ability, you may invent it (with GM discretion).
- Add an action, you may invent it (with GM discretion).
- Add 2 points of armor.